JetBrains × Gearbox Entertainment Company
Migrated from previous CI solution to TeamCity in 6 weeks
Fragile, siloed CI process to standardized, reusable pipelines
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The case study grounds the switch in specific, concrete friction points: poor Perforce integration, inability to pass artifacts between build steps, and per-project setup from scratch. The build-chain restart example tied to a 12-hour release window is the strongest moment because it shows a real operational risk, not just a vague slowdown. The story is heavier on mechanism than on outcome numbers, which limits its punching power but makes it credible to a technical audience.
Use a time-pressure scenario (game due in 12 hours, volume fills up) to show why a technical feature matters in practice. Concrete stakes make an abstract capability real.
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